R/cpSpace.R
cpSpaceAddBody.Rd
Add a rigid body to the simulation.
cpSpaceAddBody(space, body)
[cpSpace *]
cpSpace *
[cpBody *]
cpBody *
C function prototype: CP_EXPORT void cpSpaceAddBody(cpSpace *space, cpBody *body);
CP_EXPORT void cpSpaceAddBody(cpSpace *space, cpBody *body);