R/cpSpace.R
cpSpaceSetGravity.Rd
Gravity to pass to rigid bodies when integrating velocity.
cpSpaceSetGravity(space, gravity)
[cpSpace *]
cpSpace *
[cpVect *]
cpVect *
C function prototype: CP_EXPORT void cpSpaceSetGravity(cpSpace *space, cpVect gravity);
CP_EXPORT void cpSpaceSetGravity(cpSpace *space, cpVect gravity);