art-mystery-curves.Rmd
George Savva outlined a great creative coding technique he uses in his post on Mystery Curves.
These curves are the superposition of multiple circular paths and render as pleasing spiral/repeating patterns.
In this example the mouse X and Y position are used to control two key parameters in the rendering - making this an interactive exploration of the parameter space.
library(grid)
library(eventloop)
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#' The main 'draw' function called within the eventloop
#'
#' @param event The event from the graphics device. Is NULL when no event
#' occurred. Otherwise has `type` element set to:
#' `event$type = 'mouse_down'`
#' - an event in which a mouse button was pressed
#' - `event$button` gives the index of the button
#' `event$type = 'mouse_up'`
#' - a mouse button was released
#' `event$type = 'mouse_move'`
#' - mouse was moved
#' `event$type = 'key_press'`
#' - a key was pressed
#' - `event$str` String describing which key was pressed.
#' See \code{grDevices::setGraphicsEventHandlers} for more information.
#' @param mouse_x,mouse_y current location of mouse within window in normalised
#' coordinates in the range [0, 1]. If mouse is
#' not within window, this will be set to the last available coordinates
#' @param frame_num Current frame number (integer)
#' @param fps_actual,fps_target the curent framerate and the framerate specified
#' by the user
#' @param dev_width,dev_height the width and height of the output device. Note:
#' this does not cope well if you resize the window
#' @param ... any extra arguments ignored
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
circle <- function(amp, freq, phase) amp*1i^(freq*seq(0,600,l=260)+phase)
draw <- function(event, mouse_x, mouse_y, ...) {
grid.rect(gp = gpar(fill = '#04010F'))
a <- mouse_x * 5;
l <- sin(pi*(2*a-.5))+1
z <-circle(mouse_y, 1, 0) +
circle(l, ceiling(a), -8*a) +
circle(l/2-1,ceiling(((-a+2.5)%%5)-5), -4*a)
x <- Re(z)/7 + 0.5
y <- Im(z)/7 + 0.5
hue <- (a+(Re(z/10))) %% 1
col <- hsv(hue, 0.65, 1, .1)
grid.points(x, y, gp = gpar(col = col), pch = 20, default.units = 'npc')
grid.segments(x, y, c(x[-1], x[1]), c(y[-1], y[1]), gp = gpar(col = col, lwd = 2))
}
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# Start the event loop. Press ESC to quit
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
eventloop::run_loop(draw, fps_target = 20, double_buffer = TRUE, show_fps = TRUE)
Since an interactive window cannot be captured in a vignette, a video screen capture has been taken of the window and included below.